Example Any words: php_solr

Example All words: Simple PHP Agenda




absolutengine

Absolut Engine, a news publishing system once, more of content management system (CMS) today, aims to be a simple and flexible PHP framework. With introduction of modules in v1.70 and a rewrite in v1.72 everything seems to be on way to stable and efficient PHP framework. This is CMS with XHTML 1.0 Strict valid output, using PHP/MySQL, clean URLs/friendly URLs, SEO (search engine optimization) enabled CMS.

seo css htaccess xhtml php newspublishing framework mysql cms webstandards

sphinx-dotnet-client

Open source .NET library which provides advanced client API to use Sphinx search server services. It can be used from C#, VB.Net etc. More information about Sphinx search engine available at http://www.sphinxsearch.com/ Key benefitsSupports latest Sphinx beta versions (up to 0.9.9-rc2) ADO.NET-like public interface Strongly typed object model, all type conversions is encapsulated internally, all attribute types is supported Licensed under LGPL 3 Requirements.NET Framework 2.0 or higher for binary DLL. .NET Framework 3.x to change/compile sources.

sphinx net api client

RKrish

The complete search engine API in Ruby,

birdsofwar1946

PROGRAM DEVLOPMENT: ONGOING Welcome to the development home of Birds of War: 1946, provided kindly by Google. The programmer is was born in '87 and living in Ontario, Canada. over a week I am happy to release the first version of Birds of War: 1946. The game is by no means done, but the engine is pretty much there. (Please note that some of the artwork used for this game are the work of Ari Feldman, used under the CPL license. Thanks Ari! If you have any suggestions at all for new features, changing an existing one etc, please click the blog link on the right and leave a comment!UPDATE(4/16/09): After a long period without time to work on Birds of War, the project has been picked back up. An update will be posted soon. Birds of War: 1946 (v1.6) - In Progress -Major code cleanup Editing all classes to be more abstract, so engine could be reused Xbox 360 controller (on PC) no longer have access to a wired 360 controller to continue to support this Poorly named variables refactored Birds of War: 1946 (v1.5.22.10.07) -Newest Release- AdditionsCouple more sounds added Xbox 360 controller support (on PC) Title screen A few code changes, no features changed, but some things are now done differently (internally) than 1.4 Composite screenshot showing both the title screen and the view when starting a new game Birds of War: 1946 Planned FeaturesAir to ground combat against submarines, boats etc Plus others I haven't even thought of yet.. feel free to send me your own ideas! Birds of War: 1946 (v1.4.20.10.07) -Old Release- AdditionsMusic and sounds New menu look Level up system, stat points awarded at each level to enhance your ship (health, weapon speed, movement speed) Border added, thinks it makes things look a bit better? Player ship can no longer be moved off the screen sides, bottom, also can't enter the top third of the screen either (was too easy to dodge all bullets last version) New border, and new menu style! Download the source and compile to hear new sounds Birds of War: 1946 (v1.3.17.10.07) -Old Release- AdditionsPowerups are implemented and working on a score buy system. There is a shield powerup (thanks Thenior!), weapon powerup, and speed powerup! Powerup purchasing menu is implemented and works fine. (hit M in game) A shield powerup, and weapon powerup at work. Birds of War: 1946 (v1.2.10.10.07) -Old Release- AdditionsMenu framework up for purchasing of skills, leveling up, power up purchases etc. Actual working system will not be implemented until 1.3 Clouds! New water! (Thanks Skizot for your l33t Google search) New explosion animation! (Thanks Thenior for the great work, it looks amazing!) Sandy random terrain tiles (Thanks Skizot for adding the alpha effect!) New explosions, water, and sandy terrain, Oh My! (Please see the screenshot wiki page for more screenshots) Birds of War: 1946 (v1.1.10.08.07) -Old Release- AdditionsRandom enemy spawning. Score system and tweaks. Multiple enemy types. Birds of War: 1946 (v1.0.10.07.07) -Old Release- Details and features(VERY simple) Custom progress bar class. See ProgressBar. cs Scrolling background implementation, including random terrain placement. Collision detection via .Intersects rectangle detection. Explosions, bullets, and enemy bullets. Custom animated texture class. See AnimatedTexture. cs Manager classes for bullets, and enemies. See ProjectileManager. cs, and EnemyManager. cs. Birds of War: 1946 (v1.0.10.07.07) screenshot

indie verticalscroller 2d xna net game csharp

trackulator

Gets APRS-IS data and sticks it in a datastore. Makes it queryable via a simple web client and JSON. You need to know a callsign to search for. You can try mine, N1YWB. Searching for mobile stations is more interesting. You can get a list of current mobile stations from: http://aprs.fi/moving/ The Automatic Packet Reporting System was designed to support rapid, reliable exchange of information for local, tactical real-time information, events or nets. It's an amateur radio and Internet distributed mesh network for the real time dissemination of GIS and other data. Position reports are sent to the application in chunks via HTTP from a small daemon running on my workstation at work. GAE doesn't allow access to sockets, so this was the only way to feed it a data stream. It's updated every few seconds. Right now it's only receiving the USA stream. Eventually I would like to feed it the global stream, but Google set some fairly low resources quotas. When App Engine goes production, it will be possible to purchase additional resources. Reports are stored using the GAE Datastore, which is based on Google's Bigtable DBMS. This is supposed to scale up into the petabyte zone with good performance, although currently Google limits GAE apps to 500MB. Again, when GAE goes production, it will be possible to buy more storage. I wrote a horribly simple query function that returns an ugly static google map with the stations track-line (if any) and a table of all the position reports in the DB. I have also written a simple JSON API to allow remote programattic database queries. This is what really sets this system apart from the other web APRS offerings. Anybody anywhere can efficiently query the database using HTTP and JSON from any programming language they like. Google App Engine will automatically scale the application accross as many servers as necessary to handle this load. Future plans include storing APRS data beyond just positions, additional search API functions, and expanding to the global feed. I suppose a prettier web GUI would be nice but I'm not really much of a JavaScript programmer. Maybe if I provide the database API, somebody else will work on the GUI. Please check it out and report any issues you find. Remember, not only is my application in testing, but Google App Engine is in testing, so anything might happen. Don't rely on this for production use.

hamradio agpl aprs gis

Hugor

Hugor is a Hugo Runner, meaning a program in which you can load and play adventure games created with Kent Tessman?s Hugo authoring system: http://www.generalcoffee.com Hugor supports all graphics, sound and music formats of the Hugo engine. Video, however, is not (yet?) supported. It runs on all current major operating systems (Linux, Mac OS X and Microsoft Windows). Games that can be played in Hugor can be found at: IFDB http://ifdb.tads.org/search?sortby=ratu&newSortBy.x=0&newSortBy.y=0&searchfor=system%3Ahugo Baf's Guide to the Interactive Fiction Archive http://wurb.com/if/platform/3

textadventures interactive_fiction hugo sdl_mixer qt4 adventuregames game_engine gameengine adventure adventuregame sdl fmod interactivefiction textadventure text-adventure

coeus

this is a meta search engine which search on scholar google and dblp

trackulator

Gets APRS-IS data and sticks it in a datastore. Makes it queryable via a simple web client and JSON. You need to know a callsign to search for. You can try mine, N1YWB. Searching for mobile stations is more interesting. You can get a list of current mobile stations from: http://aprs.fi/moving/ The Automatic Packet Reporting System was designed to support rapid, reliable exchange of information for local, tactical real-time information, events or nets. It's an amateur radio and Internet distributed mesh network for the real time dissemination of GIS and other data. Position reports are sent to the application in chunks via HTTP from a small daemon running on my workstation at work. GAE doesn't allow access to sockets, so this was the only way to feed it a data stream. It's updated every few seconds. Right now it's only receiving the USA stream. Eventually I would like to feed it the global stream, but Google set some fairly low resources quotas. When App Engine goes production, it will be possible to purchase additional resources. Reports are stored using the GAE Datastore, which is based on Google's Bigtable DBMS. This is supposed to scale up into the petabyte zone with good performance, although currently Google limits GAE apps to 500MB. Again, when GAE goes production, it will be possible to buy more storage. I wrote a horribly simple query function that returns an ugly static google map with the stations track-line (if any) and a table of all the position reports in the DB. I have also written a simple JSON API to allow remote programattic database queries. This is what really sets this system apart from the other web APRS offerings. Anybody anywhere can efficiently query the database using HTTP and JSON from any programming language they like. Google App Engine will automatically scale the application accross as many servers as necessary to handle this load. Future plans include storing APRS data beyond just positions, additional search API functions, and expanding to the global feed. I suppose a prettier web GUI would be nice but I'm not really much of a JavaScript programmer. Maybe if I provide the database API, somebody else will work on the GUI. Please check it out and report any issues you find. Remember, not only is my application in testing, but Google App Engine is in testing, so anything might happen. Don't rely on this for production use.

hamradio agpl aprs gis

ARC harvester and search engine

Arc (http://arc.cs.odu.edu) is the first federated search service based on the OAI-PMH protocol. It includes a harvester which can harvests OAI-PMH 1.x and OAI-PMH 2.0 compliant repositories, a basic search engine which is based on database and an OAI-PMH

searchbygoogledesktop

Provide UI to search by Google Desktop Engine from Windows Explorer.,

explorer windows desktop search net

google_custom_search

Ruby API to Google Custom Search Engine.,

jsepku

J search engine,

plrexchange

Two modules to make page sharing possible. One module, plr_ex, will make documents available for sharing and recieving of shared files. Another module, plr_hub, will act a search hub where different sites are polled for their shared documents and then a local repository is stored, similar to a search engine but specific to this role. Some elements are done, but the key element, XML web services, is stuck in development. I would love help or a co-developer on this project.

webservices plr exchange xml search drupal

opese

OpenSE is a general Chinese search engine implemented in C++ on linux. It consists of four basic modules: crawler, index, query server, and query cgi. This search engine provides web pages query service according to some key words, or a query string given by users. The search results responding to users consists of some item lists. Each item consists of a title, a extract, a url link, and a snapshot link of a web page containing query words given by users. Users can click the snapshot link to see the snapshot of conresponding web page in the openSE database. This search engine is designed for supporting large number of web pages searching. References: TSE: http://sewm.pku.edu.cn/src/TSE/ xyzse: http://code.google.com/p/xyzse/

index linux forward search inverted segmentation engine page webspider c crawler word spider webcrawler

Zvents Tools

This is a set of projects that were developed while building zvents.com, a local search engine for events.

JMDCMS Content Management System

JMDCMS is a powerfull module based Content Management System. Written in ASP.net and C# with SQL Server as database. Flexible automatic 3Col, 2Col, 1Col layout. Page Level / Module Level security and publishing control. Search engine friendly URL with ability to Set Page Title, Description and Keywords by page.

2_0 dotnet csharp aspdotnet management cms content

searchwiki

SearchWiki is a minimalistic wiki engine written in rails. Easy to install and maintain.

mysql rails net wiki search

intradb

????????? ???????? (search engine)intradb - ??? CGI-?????????? ??? ???????? ?????????? ?????????????? ??????? ? ???-?????. ?????? intradb ????????? ?? ??????? ??-?????, ????????? ? ???????????? ??????????????? ?????? ?????? ? ????????? ??????????, ??????? ???????? ? ????????? ????? ??????. ????????? ?????? intradb ?????? ?????? ?????? ????? ???????? ????? ? ?????? ????? ??????, ??????? ????? ???? ???????? ? ????? ?????????????? ????? ??????????????? ????????????? ???????. ???????? ?????????? ?????????, ? ???????? ?????? ???????? ?????????, ?????????????? ????? ????? ??????????, ??????? ???????? ?????????? ??? ???? ????????????? ???????? ????? ?????? ??????????????? ?????. ????????? ?????? intradb ???? ?????? ? ??????? ?????????? ?????? ? ?????? ??????? ????????????????? ???- ??????????. ??????? ??? ????????? ???????? intradb ????? ???? ???????? - ??? ?????????? ?????????????? ????????? ?????????????, ????? ??????? ?????? ?????????? ??????? ? ???, ????? ????????? ?????????? ??????? ??? ??????????? ??????? ????? ?? ?????? ??????????? ????? ????? ???????? ??????. ??? ???? ?????? ?????/?????????????? ???? ?????????? ???????? ?? ????? ?????????? ??????? intradb ? ?????????????? ? ????????? ?????? ??????????. ?????????? ???? intradb????????? ?????? intradb ?????? ???? ?????? ?? ??????? ????????????? ????, ??????? ???????? ???????????? ?????????? ? ?????????? ???????? ?????. ????????, ????? ?????????? ?????? ????????? ???????? ???????(?????????) ? ???????? ?????????????, ???????? ?????? ?????????? ?????????? ????????? ? ?????? ????? ??????, ??????? ???????????? ????????????????? ?????????? ? ?????? ?????????????? ???????????? ??????????? ????????????. ????????????? ????? ???????????? ??? ?????? ???????????????? ????????, ??????? ????? ???? ????????? ?????? intradb. ?????? ????????????? ???? ???????? intradb ???? ?? ?????? ?????????????-????????? ???- ???????, ?????????? ? ??????? ?????? ??????. ??? ????? ???????????? ??????????????? ???????? intradb? ??? ????????? ?????????? ????, ??????? ???????? ??????? ? ???????????? ?????????, ?????????????? ?????????????? ?????????????? ??????? ???????????? ?????????? ???????. ?????? intradb ????????? ?????????? ??????????? ????? ?? ?????? ???????????????? ??????, ? ??????? ?????????? ????????????? ??????????, ??????????? ??? ???????????? ?????????? ???-???????. ????????? ??????????? ????? ??????????? ?? ????? ????????, ??? ?? ?? ??? ????? ???? ????????????? ??????????? ??? ????????????? ??? ?????? ? ????? ????????? ???????. CGI-?????? ?????????? ??????? intradb??? ???????????????? ?????????? ???-??????? intradb ????????? ??????? ? ????????? ???? ???-???????. ????? ??????? ??????????? ????? ????????-????????, ????? ??? ?????? ? ?????????? ?? ??????? ????? ???????????? ??????????? ?????? ???-??????? (??????????? ??, ???????? ? ???????? ????? ??????????? ???????????? ???????). ?????????? ???-???? ????????? ?????????? ????????? ??????????? ?????? ????? ??????? ????????????? ? ?????????? ??????? intradb. ????????? ?????? intradb ????? ?????? ????????????? ?? ????????? Linux. ??? ??? ??? cgi- ??????????, ?? ??? ????????????? ?? Linux ?? ??????? ??????? ??? ??????????? ??????????, ??????? ????????? ??? ???????????????? ???????, ?????? ? ?????? ????????????: ? ???????? ???-??????? ??????????? Apache, ? ???????? ???? ? MySQL. ??????????? ??? intradb ??????? ?? ?++ ? Javascript. ? ???????? ???????????????? ????????? ??? ?????????? ??????? ?????????? Qt4 ????? ???????????????? C++. ??? ????????? ???????????? ????????????????? ??????????. ??? ????????????? ???????? ??? intradb ????? ????????????? ?? ?????????? Linux ??? Windows. ???? ?? ??????? ??????????? ???????? intradb ??????? ? ???, ????? ?????? ??????? ??? ????? ????? ????? ? ????? ?????? ?????????? ?????????????????? ??????? ??????????. ????????????? ??????, ?? ????? ??????? ? ???????????? ??????? ?? ?????????? Oracle, Java ??? .Net ????? ????????? ? ????, ??? ??????? ?????? ???????? ???????????, ?????????? ???????????? ? ?? ????? ???????? ? ???????? ???????????? ?????????? ???????? (?????? ?????? ?? ???????? ???????? ?????????). ??????????? (dependencies)Apache. ????????? ??????? intradb ???????????? ??? cgi-??????, ??? ?? ?????? ????????? ???-??????. MySQL. ?????? ????? ????????? ????? ?? ????? ????? ??????, ??????? ???????? ?????? ??? ???? MySQL. Qt4. ??? ?????????? ?????? intradb ????????? ?????????? Qt4. ?????????? ?????? intradb ?????? ? ?????????? /usr/lib/qt4. ????????? (installation)???????? ????? intradb-rus-2.0.tar (intradb-eng-2.0.tar). ?????????? ????? ? ??????????? ?????? ????? ? ??????????? ?????? /var/www/cgi-bin/intradb, ? ????? ? ???????????????? ?????? /var/www/cgi-bin/ ? /etc/intradb/. ????????? ???? MySQL ? ???????? ???????????????? ???? ??????, ????????? ???????????????? ???? /etc/intradb/create_example_db.sql. ?????? (starting)????????? ???-?????? Apache. ????????? ???? MySQL. ??? ?????? ? ?????????? ???????????? intradb ??????????? ????? ???-???????. ???? ??????? ??????????? ???????? ?? ????? ??????????, ?? ? ???????? ?????? ???????? ????? http://localhost/cgi-bin/intradb. ???? ????????? ?????? intradb ??????? ???????? ?? ?????????? ??????? (server), ????? http://server/cgi-bin/intradb.

mysql web qt4 search cgi database

url-normalizer-1

URL Normalizer is the name of URL Normalization or URL canonicalization in this project.Then, it decides if two syntactially different URLs are equivalent. It could avoid that web crawler crawling the same content in different URLs. The detail of URL Normalization and it's algorithm where you could study via this link below. http://en.wikipedia.org/wiki/URL_normalization My implementation is based on Wikipedia but normalization based on URL lists is not done yet which is the process of detecting different URLs with similar text via URL not his content automatically. It is a static library for all of the search engine and web crawler. If you have any suggestion or bug reports, contacting to me via jiayunye@gmail.com. Thanks!Enjoy it.

url-canonicalization normalization web-crawler url-normalization cplusplus search-engine

splunk-engine

SplunkMSE (Splunk MySQL Storage Engine) provides a robust SQL interface to the Splunk search engine, exploding the number of tools and users that can drive Splunk -- reporting tools, business intelligence, and applications.